电脑游戏中的人工智能
AI in Computer Games
电脑游戏中的角色如何“决定”自己该做什么;了解简单的规则型人工智能与学习型人工智能的区别;非玩家角色与游戏难度调节;人工智能作为棋类或桌面游戏中的对手。
How computer game characters 'decide' what to do; simple rule-based AI vs learning AI; NPCs, difficulty adjustment; AI as the opponent in chess or board games
学习证据 / Evidence
- 解释游戏中的电脑对手如何决定自己的行动。
- 描述遵循固定规则的游戏角色与会从玩家那里学习的游戏角色之间的区别。
- 举出一个让人工智能使游戏更有趣的例子(比如调整难度或生成关卡)。
- Explain how a computer opponent in a game decides its moves
- Describe the difference between a game character that follows fixed rules and one that learns from the player
- Give an example of AI making a game more fun (adjusting difficulty, generating levels)
评估问题 / Assessment
当{{name}}和电脑玩电子游戏时,他们能解释游戏中的角色是如何“决定”自己该做什么的吗?
When {{name}} plays a video game against the computer, could they explain how the game's characters 'decide' what to do?